
Animating graphic objects 12–43
Example: Using object keys
Imagine you have a display showing a tank with two valves. The two
valves control the flow in and out of the tank. Both valves have been
configured with object key animation as follows:
Valve 1 F2 = Open
F3 = Close
Valve 2 F2 = Open
F3 = Close
At runtime, operators can select either valve, press F2 to open it and
press F3 to close it.
To create an object key:
1. Select an object.
2. On the Animation menu, click Object Keys.
3. Click Add.
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